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CHALLENGE: ATTRIBUTE FLASH FX
Back in 1983 Matthew Smith used attribute flash alone to great effect in producing the bouncing Manic Miner logo that we all know and love.
Whether through use of the FLASH command itself, or similar effects created in machine code to more rapidly invert the pixel colours of a given area, the Spectrum's gaming history is rife with flashing attribute blocks!
This challenge, therefore, is simply to produce the most impressive or otherwise interesting visual effect using Flash, Inverse Video or other attribute-based pixel swapping techniques.
(It's probably a good idea to include a description of the effect and, if particularly technical, how it works in case Mr Thicko here misses the point entirely! - Ed)